Socially Conscious Game Entreprenuership CEO game
This game was a commentary on the CEO’s position and the board of directors power. Here are the rules:
Look at the people around you, say hello and introduce yourselves; you’re now an entrepreneurial team. You have all decided to create a gaming company together. You all have the skills required to create this company although, lets face it, you don’t need 6 people to do a job one person can do. It’s time to pass out titles and decide who does what in your company. There are 6 character cards labeled “cc,” the most outspoken person on the team shuffles the cards and deals one card to each team member. After each team member receives a card you may look at your cards. These cards hold the title of your position in the company. There are 6 possible positions that must be filled; CEO(Chief Executive Officer), CFO(Chief Financial Officer), HRM(Human Resource Manager), GD(Game Designer), CP(Computer Programmer), and GA(Graphic Artist). Each position is important to your company and all keep it functioning properly. After a year your company has already started to turn a profit and another company offers to help you out by giving you a very large sum of money with the catch that you must let them hire a board of directors to manage your company for 5 years. All of you talk it over and agree that this would help the company and that you are all willing to take the risk. Your company announces your decision and, once your CEO has signed all the paper work sealing the deal, the other company begins to put restraints on all of you. Tension begins to grow when the Board of Directors decides that only one of you should remain in the company and the rest should go. You are all given your corresponding deck containing actions you will take in each turn. Some actions can be used in your favor others will cause problems and could potentially get you fired. After you have received a deck you shuffle your cards for 30 seconds. At the end of thirty seconds you must stop shuffling your deck and begin the game. The CEO goes first and play continues in a clockwise turn base. Each turn every player will draw a card and follow the action specified on the cards description; which is on the list that will now be passed out to each player corresponding to character. If a turn is skipped the skipped team member must still draw a card and place it directly in his/her discards pile without looking at it. When the CEO is the last member of the team left, the game is over.
CEO(Chief Executive Officer):
- The board members want you to fire one of your team members, choose which one goes, or loose your job:
- You must fire a team member or forfeit your position as CEO and lose the game.
- Use the “Secrets” you gathered from your colleagues to determine who should be fired!
- Raise:
- Give a card of your choice back to the player of your choice.
- Trade Position:
- You must give another team member your position as CEO and take over their position from where they left off.
- Take a vacation:
- Lose a turn.
- Lose paper work:
- Give a card of your choice back to the player of your choice for them to discard.
- Monitor employee:
- Take a card from the “secrets” pile of an employee of your choice.
CFO(Chief Financial Officer):
- Job Safety:
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- Show this card to the CEO if he/she is trying to fire you, keep your job, and discard this card immediately after use.
- Balance Account:
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- You did a good job, put this card directly in the discard pile, it doesn’t count against you!
- Harass Co-worker:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Corporate Cover Up:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Tell about Corporate Cover up:
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- Give one of the cards from your “secrets” pile to the CEO or another colleague; or give one of the secrets you’ve collected from another colleague to the CEO.
- Change Position:
-
- You must give another team member your position as CFO and take over their position from where they left off.
- Make a deal with the Devil:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
GD(Game Designer):
- Sale game ideas to opposing company:
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- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Change Position:
-
- You must give another team member your position as GD and take over their position from where they left off.
- Come to work in pajamas:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Create innovative game idea:
- You did a good job, put this card directly in the discard pile, it doesn’t count against you!
- Job Safety:
- Show this card to the CEO if he/she is trying to fire you, keep your job, and discard this card immediately after use.
- Corporate Cover Up:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Tell about Corporate Cover up:
- Give one of the cards from your “secrets” pile to the CEO or another colleague; or give one of the secrets you’ve collected from another colleague to the CEO.
HRM(Human Resource Manager):
- Make a deal w/ an enemy company:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Change Position:
-
- You must give another team member your position as GD and take over their position from where they left off.
- Harassed a customer:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Made a big Sale:
-
- You did a good job, put this card directly in the discard pile, it doesn’t count against you!
- Job Safety:
-
- Show this card to the CEO if he/she is trying to fire you, keep your job, and discard this card immediately after use.
- Corporate Cover Up:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Tell about Corporate Cover up:
- Give one of the cards from your “secrets” pile to the CEO or another colleague; or give one of the secrets you’ve collected from another colleague to the CEO.
GA(Graphic Artist):
- Sell art to Disney:
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Change Position:
- You must give another team member your position as GD and take over their position from where they left off.
- Sends mass porn email:
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Good Character Designs:
- You did a good job, put this card directly in the discard pile, it doesn’t count against you!
- Job Safety:
- Show this card to the CEO if he/she is trying to fire you, keep your job, and discard this card immediately after use.
- Corporate Cover Up:
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Tell about Corporate Cover up:
- Give one of the cards from your “secrets” pile to the CEO or another colleague; or give one of the secrets you’ve collected from another colleague to the CEO.
CP(Computer Programmer):
- Write code for another Company:
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- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Change Position:
-
- You must give another team member your position as GD and take over their position from where they left off.
- Hide porn in code:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Made programming deadline:
-
- You did a good job, put this card directly in the discard pile, it doesn’t count against you!
- Job Safety:
-
- Show this card to the CEO if he/she is trying to fire you, keep your job, and discard this card immediately after use.
- Corporate Cover Up:
-
- You can choose to give this card Directly to the CEO or keep it as a secret in a separate pile from the deck and discards called the “secrets” pile.
- Tell about Corporate Cover up:
- Give one of the cards from your “secrets” pile to the CEO or another colleague; or give one of the secrets you’ve collected from another colleague to the CEO.
Play testing reactions:
when we played this game the playtesters told me they liked it, but also said I needed to add the descriptions of what the cards did to the cards themselves. Other than that they like it, yet I think they got distracted at the end of the game.
May 5, 2009 at 11:03 pm
The blog messed up my formatting… Sorry ^_^
May 12, 2009 at 11:57 pm
Elizabeth,
Wow, this is a really cool game! How come I didn’t get to see it played?
I like your rules for deciding who starts. The ability to change job positions is also an incredibly important part of the game because it allows for a lot of strategy – it might be beneficial to lose your job instead of being fired!
I think you should add or change another position. Game development studios have producers, whose job it is to make sure the game gets finished on time. This is usually different from the CEO. Also, the producer often doesn’t have any actual experience in game design!
Second, game design company is often subject to the demands of the stockholders. This is why games often get shipped buggy. Also, publishers usually take a HUGE cut of the profits from a game. These are elements you might want to consider when working with revisions. As you think about this, how do you think the quality of the games and the studio diminish over time? (say if your lead designer is fired) Is there a way to represent this?
Oh yeah, you might also want to think of the roles ‘lead programmer’, ‘lead designer’, and ‘lead artist’ instead of just ‘artist’ or something like that.
I definitely think this game has a lot of potential! I hope you keep working on it over the summer!
-Devin Monnens